C’mon, no child ever said dinosaurs as their first word!
[Harassment has] been a constant part of my experience ever since I began working at GameSpot. And the reality is that before I took the job, I knew a certain percentage of young, straight men would vocally object to the presence of a transgender woman on the staff of a gaming site.
They feel entitled not only to games, but to the communities that had built up around games. For these men, the presence of women on these sites was acceptable only if they felt that the presence of those women was intended to appeal to them.
Sniper Elite 3 - dramatic escape
Adrian Chmielarz of the Astronauts tells us of unspeakable horrors.
Video: Sniper Elite: Nazi Zombie Army 2 gets debut gameplay trailer
Get a dramatic first look at the waves of living dead thirsty for sniper blood, and catch a glimpse of some of the game’s grotesque new enemies.
Check out the new clip here.
When Apple trumpets the choice of colours on their latest “unapologetically plastic” iPhone as if they were the first to discover CMYK (“Color is more than just a hue. It expresses a feeling. Makes a statement. Declares an allegiance. Color reveals your personality”), you know that their competitors have closed the hardware gap by some distance.
And while it might have been brushed over in most of the event’s coverage, the surprising reveal that the iWork suite - including iPhoto and iMovie - was being bundled free in all new iOS7 devices is a smart positioning move that says as much about the changing market as it does Apple.
Together the apps have a net value of over £25, but it’s not (just) a sales trick encouraging current iPhone owners to upgrade but a clear positioning move to distance themselves from competitors in the market.
More importantly, it has historical precedent, showing that ever-more confident competition has forced Apple to look back to its past for brand identity.
What if the the Koopas started up an all-out, World War II-style propaganda campaign against the murderous Italian plumber, leaping his way through their homeland, attempting to interfere with the internal politics of the Mushroom Kingdom? That’s…
Beautiful propaganda posters from the view of Bowser and the Koopas!
I doubt many gamers have seen a bigger u-turn in gaming policy than Microsoft’s reversal of its divisive online and DRM features, but never has such an about-face come so soon before a console has even launched.
2013’s year of new hardware has been unprecedented in many ways. It’s come after the longest console generation in history. It’s seen one of the key players announced a mere six months before it’s launch. It might even have cost Mr Xbox his job. And there’s more drama to come.
But what’s worrying about the events since Sony and Microsoft’s battle of wills is that - despite the briefest of fanboy exultation at Sony’s E3 press conference - it’s nearly impossible to argue that anyone has really ‘won’ the next-gen battle, except maybe Gamestop.
Even more terrifying is the fact that there’s plenty of evidence that poorly managed PR is to blame for the horrible neutering of machines that are supposed to usher in a new era of gaming, and here’s the proof:
Let’s not fool ourselves. With high definition Mario, Mario Kart and Super Smash Brothers titles waiting in the wings, Wii U’s future is brighter than many industry pessimists make out. Those hoping a Dreamcast-like fall from grace will force Nintendo into becoming solely a games publisher will be sorely disappointed.
And while the Wii U GamePad’s defining experience - both in terms of marketing message and actual games - has yet to surface from Nintendo’s troubled waters, it is ironic that the console’s greatest weakness could in fact present the ailing platform with its ultimate strength.